Processing Works
During my first year of college, I created a small collection of projects using processing as an entry point to coding. Documented here are some of the projects...
Guitar Hero
The first major project was a recreation of a simple guitar hero controller. The purpose of this project was to play around with variables along with different states.
This project has the player hit corresponding "notes" as they reach the bottom of. the screen using the "A", "S" , "D" & "F" keys. As the player hits note successfully, their score will increase alongside the speed at which the notes travel. When the player misses 5 notes, they are booted back to the title screen
The program may be downloaded here for your viewing pleasure
Documentation
Some sketches detailing the screen design and the look of the hud elements
Warioware Boombox
The final project was one focused on creating art using simple processing shapes and vectors. I decided to try and recreate the boombox from the original WarioWare game on the GameBoy and this was the result.
I challenged myself to have a level of interactivity and movement with this project as well, and so Wario's eyes, as well as the four gauges will follow the user's mouse. Upon clicking, Wario will smile at the user and the program will display how long the user has had the application open.
The program may be downloaded here for your viewing pleasure
Documentation
A rough sketch detailing the scale of the project
details on how interactivity factors into this project